Insect Invitation
Spell Continuous

Insect Invitation

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Face-up monsters your opponent controls that were not Summoned this turn become Insect. You can only use each of the following effects of "Insect Invitation" once per turn. You can target 3 of your banished Insect monsters; shuffle them into the Deck, then draw 1 card. During the End Phase, if this card is in the GY because it was sent there from the hand this turn: You can place this card face-up in your Spell & Trap Zone.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
47± 8/ 100
Power Score
Intrinsic 44
Deck 49

Insect Invitation — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 49 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Combo enabler

Why it scores here

Insect Invitation is a single-copy Continuous Spell whose value is recursion: it returns up to 3 banished Insect monsters to the Deck for a single card, once per turn, and can return itself to the Spell & Trap Zone only if it was discarded from hand that turn. Its first clause turns the opponent's face-up monsters into Insects, which matters only inside an Insect shell. The 56-deck sample shows it is consistently played, but no combo boards or guides confirm a conversion route, so the score stays in the mid-40s. High deck inclusion is not treated as power, and nothing here reflects ATK or popularity.

Axis scores

Axis Score Evidence
Accessibility 55 Played in 56 of 56 sampled decks at about 1.54 copies each across 6 archetypes, but no combo starter or searched data exists to show how it reaches hand (observed for deck presence, inferred for access).
Combo & Conversion 40 Text converts 3 banished Insects into one draw and reshapes opponent monsters into Insects, a modest conversion with no combo examples to confirm it (inferred from text).
Resource Economy 40 Trades 3 banished monsters back to the Deck for 1 card with a once-per-turn limit, and self-recycles only in a narrow timing window, so advantage is at best even (inferred from text).
Effect & Interaction 20 No negation, removal, or hand-trap reach; the type-change clause is soft interaction at most (verified from text).
Material Utility 5 A Spell with no material, level, or name value (verified from text).
Resilience & Flexibility 40 Self-recursion works only if it went to the GY from hand this turn, and the draw effect is once per turn, so it is fragile across turns (verified from text).
Deck-Building Efficiency 60 A single-copy Spell with no garnet or lock cost, but its payoff depends on Insect monsters being banished, so it is clean to run only inside that shell (inferred from deck copy data).

Calculation

Weight profile: Primary role Recovery/Recursion only; no secondary blend applied. Intrinsic ≈ 44, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistently included in the sampled decks (56 of 56) across Ragnaraika, Beetrooper, and Battlewasp Insect shells
  • Recovers 3 banished Insect monsters for a card draw, and can recycle itself from the Graveyard
  • Single copy at near-zero deckbuilding cost

Weaknesses

  • Draw and recursion are small: one card for three banished monsters, once per turn
  • The type-change clause adds little value outside an Insect shell
  • Self-recursion is limited to the turn it was discarded from hand

Counters / choke points

  • Opponent's effects that target banished monsters or shuffle them back to the Deck remove its fuel
  • Opponent's effects that prevent Spell use or send the card elsewhere limit it

Best use

Recovery/Recursion for banished Insects inside an Insect shell. Decks: Ragnaraika, Beetrooper, Battlewasp. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 3 banished Insect targets shuffled into the Deck for 1 card, once per turn; Card text: End Phase self-placement only if sent from hand to the GY this turn; Deck data: present in 56 of 56 sampled decks, 1.54 average copies, 6 archetypes
  • Observed: Top partner Resonance Insect in 100% of sampled decks; Copy distribution: 35 decks run 1 copy, 12 run 2, 9 run 3
  • Inferred: Access is through generic Insect searchers or draw, since no searcher data exists; The type-change clause only matters inside an Insect shell
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no rulings, so the timing of the type-change clause against the once-per-turn effects is unconfirmed











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